Create: file named with all platform-independent files 4 files named with all platform-dependent files per-architecture - Put these in assets/components/jre/ folder - (If needed) update the Version file with the current date Either get jre8-pojav artifact from auto builds, or do splitting by yourself: - Get JREs for all of 4 supported architectures (arm, arm64, x86, x86_64) - Split JRE into parts: Platform-independent.Follow build instruction on build script README.md.JRE for Android is here, also the build script here.Will be moved to BUILDING.md Java Runtime Environment (JRE) ![]() If you want to build after launcher code changes, follow steps below. To get started, you can just get prebuilt app from stable release or automatic builds. For iOS/iPadOS, check out PojavLauncher_iOS. This repository contains source code for Android. Modding via Forge and Fabric are also supported. This launcher can launch almost all available Minecraft versions (from rd-132211 to 21w08b (1.17) snapshot, including Combat Test versions). PojavLauncher is a Minecraft: Java Edition launcher for Android and iOS based on Boardwalk. ![]()
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